Indiana Jones and the Infernal Machine (1999)
Indiana Jones and the Infernal Machine is a 1999 fighting video game made by LucasArts and Gradiente.
The war is over and Indy has traded the fedora for chalk dust, until the CIA comes knocking. It is 1947, Soviet agents are digging around the ruined Tower of Babel, and someone needs to find out why. Cue a globe-trotting hunt for the pieces of a device called the Infernal Machine, whip in one hand, revolver in the other. The gameplay borrows heavily from Tomb Raider: block puzzles, precarious ledges, ancient ruins that want you dead. It is Indy translated to third-person platforming, pulpy and earnest, built for players who wanted the movies to keep going.
Quick answers
What is Indiana Jones and the Infernal Machine about?
The war is over and Indy has traded the fedora for chalk dust, until the CIA comes knocking. It is 1947, Soviet agents are digging around the ruined Tower of Babel, and someone needs to find out why. Cue a globe-trotting hunt for the pieces of a device called the Infernal Machine, whip in one hand, revolver in the other. The gameplay borrows heavily from Tomb Raider: block puzzles, precarious ledges, ancient ruins that want you dead. It is Indy translated to third-person platforming, pulpy and earnest, built for players who wanted the movies to keep going.
When was Indiana Jones and the Infernal Machine released?
Indiana Jones and the Infernal Machine was released on 23 November 1999.
Who made Indiana Jones and the Infernal Machine?
Indiana Jones and the Infernal Machine was made by LucasArts and Gradiente.
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A few thoughts on Indiana Jones and the Infernal Machine
If the pulp-serial thrill is the draw, the films it grew from still deliver it best. Raiders of the Lost Ark set the template of ancient relics and Nazi rivals, and Indiana Jones and the Last Crusade adds the wit and globe-hopping the game clearly loves. Same fedora, same forbidden temples.
Indiana Jones on screen
The game is set in 1947, a post-war Indy adventure hunting Soviet agents around ancient ruins. The films are the obvious next stop, the original pulpy trilogy that defined the whip-and-fedora formula plus the two later outings that brought Indy out of retirement.
The young Indy years
Before the Infernal Machine, there was a younger Jones getting into trouble across the globe. This run of series episodes, TV movies, and a tie-in novel follows Indy's early years, the secret-service capers and desert daredevilry that shaped the man with the whip.
Tomb-raiding platform adventures
The game borrows Tomb Raider's whole playbook: block puzzles, precarious ledges, and ruins that want you dead. These are the games that perfected that third-person climbing and exploring, from the series that inspired it to the ones that carried the torch forward.
