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SpellForce 3 (2017)

SpellForce 3 (2017)

SpellForce 3 (2017)

SpellForce 3 is a 2017 real time strategy (rts) video game made by Grimlore Games and THQ Nordic.

The high-fantasy world of Eo sprawls across battlefields and character sheets in equal measure. SpellForce 3 rewinds the saga to before the events of The Order of Dawn, casting you as a commander who builds armies, gathers resources, and levels a personal hero party at the same time. Real-time strategy sits beside role-playing progression, so a single map can shift from base construction to a tense squad skirmish. Factions of humans, elves, and orcs vie for a land still raw from war and the zealotry of the Purity movement.

Quick answers

What is SpellForce 3 about?

The high-fantasy world of Eo sprawls across battlefields and character sheets in equal measure. SpellForce 3 rewinds the saga to before the events of The Order of Dawn, casting you as a commander who builds armies, gathers resources, and levels a personal hero party at the same time. Real-time strategy sits beside role-playing progression, so a single map can shift from base construction to a tense squad skirmish. Factions of humans, elves, and orcs vie for a land still raw from war and the zealotry of the Purity movement.

When was SpellForce 3 released?

SpellForce 3 was released on 7 December 2017.

Who made SpellForce 3?

SpellForce 3 was made by Grimlore Games and THQ Nordic.

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A few thoughts on SpellForce 3

Fans chasing the same blend of grand fantasy war and personal saga should queue Howard Shore's The Lord of the Rings: The Return of the King: Original Motion Picture Soundtrack score, whose choral swells match Eo's battles. For sprawling political fantasy on screen, Game of Thrones and House of the Dragon trade dragons and thrones with the same weight. Christopher Paolini's Brisingr carries the dragon-rider heroics forward on the page.

Doorstopper fantasy sagas built one faction at a time

SpellForce 3 rewinds Eo's saga to a land still raw from war, and that patient world-building sits well with Brisingr, Oathbringer, Wizard and Glass, Redwall, and The Girl Who Drank the Moon: sprawling fantasy stories that spend real time on politics, grief, and rebuilding before the next battle. Readers drawn to slow-burn epics will recognize the same unhurried pace here.

Hero journeys set in lands still reeling from war

SpellForce 3 puts a commander and a leveling hero party in the same raw, war-scarred land, a mix of personal stakes and bigger consequences that also drives The Witcher 3, Skyrim, God of War, Red Dead Redemption 2, and Half-Life 2: worlds where the fighting has already scarred the ground and every choice ripples through what's left standing.

Music for commanding troops through a land raw from war

The zealotry and ruin haunting SpellForce 3's Eo find an echo in In the Court of the Crimson King, Painkiller, IX Equilibrium, The Spectre Within, and Living With War: heavy, brooding records built around conflict, protest, and the dread of a fight that never really ends. Good listening while you march another army across the map.