Sword Coast Legends (2015)
Sword Coast Legends is a 2015 role-playing (rpg) video game made by n-Space and Digital Extremes.
Built on Dungeons & Dragons and the Forgotten Realms, Sword Coast Legends sends a party of heroes along Faerun's coast in a scripted single-player campaign of dungeons, dialogue, and real-time-with-pause combat. Its signature is DM Mode, where one player takes the Dungeon Master's chair, shaping encounters and steering a group through custom adventures in something close to a tabletop session run live. Wizards of the Coast backed the lore, so the geography, monsters, and factions read as canon. Note that the online multiplayer servers closed in 2018, though the offline campaign remains fully playable on Steam.
Quick answers
What is Sword Coast Legends about?
Built on Dungeons & Dragons and the Forgotten Realms, Sword Coast Legends sends a party of heroes along Faerun's coast in a scripted single-player campaign of dungeons, dialogue, and real-time-with-pause combat. Its signature is DM Mode, where one player takes the Dungeon Master's chair, shaping encounters and steering a group through custom adventures in something close to a tabletop session run live. Wizards of the Coast backed the lore, so the geography, monsters, and factions read as canon. Note that the online multiplayer servers closed in 2018, though the offline campaign remains fully playable on Steam.
When was Sword Coast Legends released?
Sword Coast Legends was released on 20 October 2015.
Who made Sword Coast Legends?
Sword Coast Legends was made by n-Space and Digital Extremes.
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Sword Coast Legends in our writing
- Companion guide: Dungeons & Dragons on the PC: From the Gold Box to Baldur's Gate 3
A few thoughts on Sword Coast Legends
Anyone here for the Forgotten Realms should meet its most famous export: R. A. Salvatore's Homeland, which follows the dark elf Drizzt Do'Urden out of the Underdark and defined the setting's fiction. For the live-table energy of DM Mode, The Legend of Vox Machina turns a real Dungeons & Dragons campaign into raucous animated adventure.
Fellowships and adventuring parties built like a D&D table
Sword Coast Legends puts a party of heroes and a human Dungeon Master at the same table, in spirit if not in engine, and that same fellowship structure runs through Homeland, The Legend of Vox Machina, Dungeons & Dragons: Honor Among Thieves, Wizard and Glass, Redwall, and Oathbringer: small bands of allies leaning on each other's skills to survive a much bigger world.
Heavy, cinematic music for a party clearing out one more dungeon
Sword Coast Legends leans on Forgotten Realms lore thick enough to feel like a real living setting, and that same dense, heroic weight comes through in In the Court of the Crimson King, Painkiller, IX Equilibrium, and The Spectre Within: heavy, cinematic records that sound like they were written to score a party clearing out one more dungeon.
