The Legend of Zelda: Ocarina of Time (1998)
The Legend of Zelda: Ocarina of Time is a 1998 puzzle video game made by Nintendo Entertainment Analysis & Development and Nintendo.
A boy raised among the forest folk sets out from the only home he knows, carrying a fairy and a warning. The land of Hyrule is falling under a desert king's shadow, and the quest to stop him will span years. Play as a child, then leap forward to a grown Link and back again, using an ocarina whose melodies open gates, summon rain, and bend time. Dungeons turn on clever tools: the bow, the hookshot, boots that sink or float. Nintendo's first 3D Zelda set the template for the action-adventure that followed, and a great deal of it still holds.
Quick answers
What is The Legend of Zelda: Ocarina of Time about?
A boy raised among the forest folk sets out from the only home he knows, carrying a fairy and a warning. The land of Hyrule is falling under a desert king's shadow, and the quest to stop him will span years. Play as a child, then leap forward to a grown Link and back again, using an ocarina whose melodies open gates, summon rain, and bend time. Dungeons turn on clever tools: the bow, the hookshot, boots that sink or float. Nintendo's first 3D Zelda set the template for the action-adventure that followed, and a great deal of it still holds.
When was The Legend of Zelda: Ocarina of Time released?
The Legend of Zelda: Ocarina of Time was released on 21 November 1998.
Who made The Legend of Zelda: Ocarina of Time?
The Legend of Zelda: Ocarina of Time was made by Nintendo Entertainment Analysis & Development, Nintendo and Gradiente.
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A few thoughts on The Legend of Zelda: Ocarina of Time
Avatar: The Last Airbender tells the same coming-of-age hero's journey, a young protector growing into a burden he never asked for. Brisingr suits the sword-and-magic quest on the page, and the The Lord of the Rings: The Return of the King: Original Motion Picture Soundtrack score carries the mythic sweep of Hyrule's darker, adult hours.
Fantasy quests where an ordinary kid becomes the chosen hero
Ocarina of Time pulls a forest-raised boy into a fight against a desert king, and these tell a similar story: someone plain and young forced to grow into the hero a kingdom needs. Star Wars follows a farm boy off his home planet, The NeverEnding Story pulls a reader into its own pages, and Wizard and Glass sends an equally unready lead out to carry more than he should.
Adventure games where your gear solves the dungeon
Ocarina of Time turns a hookshot, a bow, and a pair of enchanted boots into the real puzzle-solving tools of every temple. These action-adventure games share that instinct, handing you a growing kit of weapons and gadgets and trusting you to figure out which one opens the next door, from Portal's gun to Skyrim's spellbook to the brutal, practical toolkits of God of War and The Last of Us.
A quiet town hiding someone destined for more
Link grows up an ordinary kid in Kokiri Forest before a fairy tells him otherwise, and these follow young people who leave a small, familiar place once they learn what they are truly meant for. Aang wakes from the ice into a war he has to end, Clark Kent hides in plain sight on a Kansas farm, and Gon leaves his island chasing a father and a destiny.
Manga where young fighters carry legendary weapons
Link's sword and shield are passed down, waiting for the right hand, and these manga give their young leads the same kind of inherited power. The Fullmetal Alchemist brothers pay a price for forbidden knowledge, Saint Seiya's Bronze Saints fight in sacred armor built for a chosen few, and the explorers of Made in Abyss descend with tools built to survive a place older than any of them.
