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Your First Halo Should Be the Remake, Not the Museum Piece

4 min read

For an entire console generation, playing Halo meant owning an Xbox. If you grew up on PS4 and PS5, Master Chief has always been the other guy's icon: the green armor on someone else's box. On July 28 that ends. Halo: Campaign Evolved, a ground-up Unreal Engine 5 remake of 2001's Halo: Combat Evolved, launches on PlayStation 5 alongside Xbox and PC, the first mainline Halo campaign ever to reach a PlayStation. It is playable this week at Comic-Con's Fandom party in San Diego, the same day early access opens for Premium buyers. Which raises the question a few million PlayStation owners are quietly asking: is a remake of a 25-year-old shooter really the place to start? Yes. Emphatically yes. And the purists telling you to play the 2001 original first are handing you homework, not a welcome.

Start with what Halo Studios actually built. Every mission of the original campaign, rebuilt, plus three new prequel missions that put you beside Sergeant Avery Johnson before the events on the ring. Nine weapons pulled forward from later games, including the Energy Sword you could never wield in the original and Halo 2's Battle Rifle. You can hijack Covenant vehicles and drive the Wraith tank, both firsts for this campaign. Four-player online co-op with full crossplay and shared progression across PlayStation, Xbox and PC; two-player split-screen on consoles, like it's 2001 in the best way. New motion-captured cinematics with returning voice actors, a remastered soundtrack, dozens of gameplay-warping Skulls. There is no competitive multiplayer. This is the campaign treated as the main event, which is exactly what a first-timer needs it to be.

The purist case, and why it loses

The purist argument says the 2001 original's friction is the point: the deliberate pace, the dread, the getting lost. Some of that is true and worth honoring. Most of it is nostalgia doing PR for bad level design. Ask any veteran about The Library, the corridor slog even Halo diehards dread on replay, and watch them wince. The remake re-paces it, adds new wayfinding dialogue from Guilty Spark, and rethinks the copy-paste interiors that made long stretches of Assault on the Control Room blur together. Creative director Max Szlagor's team also retuned checkpoints for solo and co-op play. And the loudest controversy, sprint, is a toggle: it defaults on, you can switch it off, and Skulls can drag the handling back toward 2001. Executive producer Damon Conn insists the studio is "not trying to rewrite Halo's legacy" but to "immerse you in it like never before." On the evidence, that is the honest description: same missions, same dread when the Flood shows up, less busywork between the good parts.

One concession the purists have earned: the original's measured, weighty movement really is part of its identity, and defaulting sprint to on does shift the tension. So split the difference. Play the remake, turn sprint off, and you get most of the 2001 feel with none of the wayfinding misery. The old game is not going anywhere either; Halo: The Master Chief Collection still exists on PC and Xbox if you fall in love and want the primary source later. Museums are for the second visit. And bring a friend: this campaign was always secretly a co-op game, and four players plus crossplay means your Xbox friends can finally stop evangelizing and just show you.

If the campaign hooks you, the path onward is short and excellent. Halo 2 and Halo 3 finish Master Chief's original arc and remain the series peak. Halo: Reach is the best standalone story, a prequel tragedy you can hand to anyone. On the shelf, Eric Nylund's 2001 novel Halo: The Fall of Reach is the direct prequel to the game you just played, and it holds up as brisk military science fiction rather than merchandising. And the 2022 Halo TV series? Handsome, expensive, and never quite Halo; it was canceled after two seasons, so get to it last, if at all. Start on the ring. Start July 28. The water is fine.

Mentioned in this story
Halo: Campaign Evolved
Halo: The Master Chief Collection
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