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Looney Tunes: Sheep Raider (2001)

Looney Tunes: Sheep Raider (2001)

Looney Tunes: Sheep Raider (2001)

Looney Tunes: Sheep Raider is a 2001 platform video game made by Infogrames Lyon House.

Ralph Wolf wants a sheep. Sam Sheepdog is paid to stop him. This setup from the classic Looney Tunes cartoons becomes the entire structure of Sheep Raider, a stealth-puzzle platformer where Ralph must raid Sam's flock using an ACME catalogue full of gadgets, disguises, and contraptions. Daffy Duck hosts the proceedings as a game-show presenter, keeping the tone light and self-aware. Each level is a new puzzle: figure out Sam's patrol route, pick the right gadget, and sneak away with your prize before the whistle blows.

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A few thoughts on Looney Tunes: Sheep Raider

The stealth-puzzle core shares a lot of DNA with Dishonored: both reward reading guard patterns and using a weird toolkit creatively. For pure platforming fun built around a licensed cartoon world, Super Mario Odyssey captures that same playful, inventive level design.

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The ACME gadget sandbox here asks you to think before you leap. Same deal with these classics.

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Late 1990s and early 2000s 3D platformers shared a particular optimism about level design. These are the benchmarks the era was measured against.