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Star Wars: Galactic Battlegrounds (2001)

Star Wars: Galactic Battlegrounds (2001)

Star Wars: Galactic Battlegrounds (2001)

Star Wars: Galactic Battlegrounds is a 2001 real time strategy (rts) video game made by LucasArts and Westlake Interactive.

Take command of a Star Wars faction and wage the ground war the films only glimpse. Galactic Battlegrounds is a base-building real-time strategy game: harvest resources, raise a fortress, and march infantry, mechs and air power against the enemy. Choose the Galactic Empire, Rebel Alliance, Wookiees, Trade Federation, Gungans or Royal Naboo, each with its own units and tech tree. LucasArts built it on the Age of Empires II engine, so the rhythm of scouting, economy and army-massing will feel familiar to strategy veterans, dressed head to toe in blasters and walkers.

Quick answers

What is Star Wars: Galactic Battlegrounds about?

Take command of a Star Wars faction and wage the ground war the films only glimpse. Galactic Battlegrounds is a base-building real-time strategy game: harvest resources, raise a fortress, and march infantry, mechs and air power against the enemy. Choose the Galactic Empire, Rebel Alliance, Wookiees, Trade Federation, Gungans or Royal Naboo, each with its own units and tech tree. LucasArts built it on the Age of Empires II engine, so the rhythm of scouting, economy and army-massing will feel familiar to strategy veterans, dressed head to toe in blasters and walkers.

When was Star Wars: Galactic Battlegrounds released?

Star Wars: Galactic Battlegrounds was released on 17 January 2001.

Who made Star Wars: Galactic Battlegrounds?

Star Wars: Galactic Battlegrounds was made by LucasArts, Westlake Interactive and Aspyr Media.

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A few thoughts on Star Wars: Galactic Battlegrounds

The engine is no secret: this runs on the same tech as Age of Empires II: The Age of Kings, so its economy-and-army loop feels almost one to one. Want the other pole of the genre? StarCraft plays faster and meaner across three distinct sides. Both are where the strategy itch really gets scratched.

Classic real-time strategy and base-building

Galactic Battlegrounds runs on the Age of Empires II engine, so its heartbeat is gathering resources, walling up a base and massing an army. These are the strategy games that rhythm comes from, the scouting, teching and timing pushes that define building a war machine from a single command center.

Empire-building and grand strategy

If commanding a whole faction's economy and expansion is the draw, step up to games about building civilizations and empires across the long game. They swap real-time skirmishing for planning cities, research and armies at scale, where patience and a good tech order matter more than fast clicks.

The Clone Wars and prequel-era Star Wars

Battlegrounds lets you fight the ground wars the movies only glimpse, with Gungans, Trade Federation and Naboo in the mix. For more of that prequel and Clone Wars conflict, these follow the same armies and eras across film and animation, from the front lines to the war rooms.