Tex Murphy: Mean Streets (1989)
Tex Murphy: Mean Streets is a 1989 point-and-click video game made by Access Software and The Code Monkeys.
San Francisco, 2033. Tex Murphy takes a job from a woman convinced her father, a university professor, did not die by accident. What starts as a single suspicious death opens into a pattern: prominent scientists are dying, and someone is working hard to make each one look like something else. Tex navigates the city in a hovercar, calling informants, visiting locations, and piecing together a conspiracy that reaches into the highest corridors of power. The first entry in the series established the hardboiled-future template that would define every game that followed.
Quick answers
What is Tex Murphy: Mean Streets about?
San Francisco, 2033. Tex Murphy takes a job from a woman convinced her father, a university professor, did not die by accident. What starts as a single suspicious death opens into a pattern: prominent scientists are dying, and someone is working hard to make each one look like something else. Tex navigates the city in a hovercar, calling informants, visiting locations, and piecing together a conspiracy that reaches into the highest corridors of power. The first entry in the series established the hardboiled-future template that would define every game that followed.
When was Tex Murphy: Mean Streets released?
Tex Murphy: Mean Streets was released on 31 January 1989.
Who made Tex Murphy: Mean Streets?
Tex Murphy: Mean Streets was made by Access Software, The Code Monkeys and U.S. Gold.
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A few thoughts on Tex Murphy: Mean Streets
For the shadowy-conspiracy-unraveling-one-clue-at-a-time feeling, The Blue Nowhere delivers a similar pleasure in novel form, a taut procedural about tracking a killer through digital infrastructure.
