Treasures of the Savage Frontier (1992)
Treasures of the Savage Frontier is a 1992 role-playing (rpg) video game made by Beyond Software and Stormfront Studios.
Your victory over the Zhentarim at ancient Ascore should have settled things. Instead the war spreads. Far to the southeast, the dwarves of Llorkh have risen against their Zhentarim masters, and the black-cloaked forces counterattack to defend their last stronghold in the Savage Frontier. This 1992 Gold Box sequel sends your seasoned party into that fight, mixing turn-based tactical combat with overland travel and a romance subplot uncommon for the series. The northern Realms, from frozen ruins to besieged dwarf-holds, set the stage for the campaign's second act above Waterdeep.
Quick answers
What is Treasures of the Savage Frontier about?
Your victory over the Zhentarim at ancient Ascore should have settled things. Instead the war spreads. Far to the southeast, the dwarves of Llorkh have risen against their Zhentarim masters, and the black-cloaked forces counterattack to defend their last stronghold in the Savage Frontier. This 1992 Gold Box sequel sends your seasoned party into that fight, mixing turn-based tactical combat with overland travel and a romance subplot uncommon for the series. The northern Realms, from frozen ruins to besieged dwarf-holds, set the stage for the campaign's second act above Waterdeep.
When was Treasures of the Savage Frontier released?
Treasures of the Savage Frontier was released on 1 November 1992.
Who made Treasures of the Savage Frontier?
Treasures of the Savage Frontier was made by Beyond Software, Stormfront Studios and WizardWorks Software.
Similar games
Explore Treasures of the Savage Frontier guides
Treasures of the Savage Frontier in our writing
- Companion guide: Dungeons & Dragons on the PC: From the Gold Box to Baldur's Gate 3
A few thoughts on Treasures of the Savage Frontier
The Forgotten Realms war here pairs well with Dungeons & Dragons: Honor Among Thieves for a screen tour of the same setting, and with The Legend of Vox Machina, whose besieged cities and scheming villains echo the Zhentarim campaign. Both keep the AD&D texture while trading dice for animation.
D&D-rooted tactical RPGs with a real ruleset underneath
Treasures of the Savage Frontier sends a hardened AD&D party north to break a Zhentarim siege, turn-based tactics and all. Baldur's Gate III, Baldur's Gate II: Shadows of Amn, Icewind Dale, Neverwinter Nights, The Temple of Elemental Evil, Solasta: Crown of the Magister, Pathfinder: Wrath of the Righteous, Pathfinder: Kingmaker, Pool of Radiance, and Eye of the Beholder II: The Legend of Darkmoon carry that same ruleset-driven combat forward.
Fantasy adventures that make room for romance alongside the swordplay
Treasures of the Savage Frontier is unusual for a Gold Box game in making room for a romance subplot alongside the war against the Zhentarim, the same blend of sword-swinging adventure and heart found in The Princess Bride, Willow, The Dark Crystal, The Legend of Vox Machina, and Dungeons & Dragons: Honor Among Thieves.
Classic CRPGs from the same golden 90s era
Treasures of the Savage Frontier's overland marches and turn-based sieges sit in the same 90s CRPG tradition as Baldur's Gate, Planescape: Torment, Fallout, Ultima IV: Quest of the Avatar, Ultima VII: The Black Gate, and Betrayal at Krondor, six games built on deep rules and a party you actually have to manage.
