Pathfinder: Wrath of the Righteous (2021)
Pathfinder: Wrath of the Righteous is a 2021 role-playing (rpg) video game made by Owlcat Games and META Publishing.
The Worldwound has bled demons into the mortal realm for a century, and the latest Crusade to seal it is faltering. You begin as one survivor of a catastrophe beneath the frontier city of Kenabres, then climb from common adventurer toward something closer to a demigod. Owlcat builds this on the Pathfinder tabletop rules: dozens of classes, a companion roster that argues real morality, and Mythic paths that let you ascend as an angel, a trickster, a lich, or a demon yourself. Battles run turn-based or real-time-with-pause. Long, dense, and unafraid of hard choices.
Quick answers
What is Pathfinder: Wrath of the Righteous about?
The Worldwound has bled demons into the mortal realm for a century, and the latest Crusade to seal it is faltering. You begin as one survivor of a catastrophe beneath the frontier city of Kenabres, then climb from common adventurer toward something closer to a demigod. Owlcat builds this on the Pathfinder tabletop rules: dozens of classes, a companion roster that argues real morality, and Mythic paths that let you ascend as an angel, a trickster, a lich, or a demon yourself. Battles run turn-based or real-time-with-pause. Long, dense, and unafraid of hard choices.
When was Pathfinder: Wrath of the Righteous released?
Pathfinder: Wrath of the Righteous was released on 2 September 2021.
Who made Pathfinder: Wrath of the Righteous?
Pathfinder: Wrath of the Righteous was made by Owlcat Games and META Publishing.
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Explore Pathfinder: Wrath of the Righteous guides
Pathfinder: Wrath of the Righteous in our writing
- Companion guide: The CRPG: The Complete Guide to Computer Role-Playing Games
- Companion guide: The CRPG Renaissance: How Kickstarter Brought the Genre Back from the Dead
- Companion guide: Owlcat Games: From Pathfinder to Rogue Trader, the CRPG Comeback
A few thoughts on Pathfinder: Wrath of the Righteous
Crusade fantasy at this scale rewards patience and a taste for tactics. Play Baldur's Gate 3 next for the same reactive companions and D&D-lineage combat, or Divinity: Original Sin II for cooperative turn-based depth. For the grim moral murk of an endless war, Glen Cook's The Black Company reads like a shadow campaign in book form.
Fantasy wars big enough to swallow entire kingdoms
Wrath of the Righteous turns a century-old demon invasion into a fight for an entire frontier, and these follow the same scale. House of the Dragon and Game of Thrones tear royal houses apart over succession and prophecy, while Oathbringer, Wizard and Glass, and Brisingr stack knights, gunslingers, and dragon riders against threats that outlast any single campaign or crusade.
Metal and orchestral scores that sound like the apocalypse arriving
The Worldwound bleeds demons into every scene of Wrath of the Righteous, and this soundtrack pairs with that dread. Painkiller and The Spectre Within bring the same speed and menace as a Mythic ascension, In the Court of the Crimson King and IX Equilibrium go for grandeur over subtlety, and the Return of the King score supplies the sense that armies are already marching.
Open worlds built for hundreds of hours before the main story even ends
Wrath of the Righteous asks you to build a character across a hundred-plus hours and dozens of classes, and these open worlds ask for the same patience. The Witcher 3 and Skyrim reward wandering off the main road for side quests that matter, while Grand Theft Auto V, Red Dead Redemption 2, and San Andreas trade the fantasy setting for cities and frontiers just as dense.
Manga where an ordinary fighter claws their way to god-tier power
Wrath of the Righteous lets you climb from wounded survivor to angel, lich, or demon lord, and these chase a similar rise. Saint Seiya arms its fighters with cosmic power strong enough to challenge gods, My Hero Academia hands its lead a power meant for someone else, Inuyasha sends a half-demon hero into a demon war, and Fullmetal Alchemist and Rurouni Kenshin charge a steep price for stolen power.
