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Valheim (2021)

Valheim (2021)

Valheim (2021)

Valheim is a 2021 role-playing (rpg) video game made by Iron Gate Studios and Coffee Stain Publishing.

Odin sends you to Valheim, a purgatory of dark forests and cold seas built from Norse myth, and asks a simple thing: kill the monsters the gods find too troublesome. Alone or with up to nine others, you fell trees, raise longhouses, forge better axes, and sail toward bosses that gate each new biome. Death costs you your gear and a long run to reclaim it. The pixel-soft art hides a survival game of real depth, where a well-built base and a stocked larder matter as much as combat. Patient, atmospheric, and quietly enormous.

Quick answers

What is Valheim about?

Odin sends you to Valheim, a purgatory of dark forests and cold seas built from Norse myth, and asks a simple thing: kill the monsters the gods find too troublesome. Alone or with up to nine others, you fell trees, raise longhouses, forge better axes, and sail toward bosses that gate each new biome. Death costs you your gear and a long run to reclaim it. The pixel-soft art hides a survival game of real depth, where a well-built base and a stocked larder matter as much as combat. Patient, atmospheric, and quietly enormous.

When was Valheim released?

Valheim was released on 2 February 2021.

Who made Valheim?

Valheim was made by Iron Gate Studios and Coffee Stain Publishing.

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Valheim in our writing

A few thoughts on Valheim

The Norse brutality carries straight into Vinland Saga, whose young warrior learns what the raiding life actually costs, and into The Northman, Robert Eggers' blood-fogged revenge tale. For a soundtrack to the longhouse, Amon Amarth turns the same mythology into thunderous metal.

Norse myth retellings with real blood on the ice

Valheim sends players into a purgatory built straight from Norse myth, felling trees and gods-troubling monsters in equal measure. The Northman carries the same saga-blood intensity into a live-action revenge tale, Twilight of the Thunder God turns the mythology into pure Viking metal, Vinland Saga follows its warriors through the same brutal, frozen world, and God of War rebuilds the whole pantheon into a personal, punishing journey.

Fantasy worlds built for slow survival and hard-won progress

Valheim measures its whole adventure in biomes cleared, gear crafted, and bosses earned rather than handed over. Skyrim asks the same patience of anyone crossing its frozen north, Made in Abyss turns descent into ever more dangerous layers into its entire structure, Brisingr pushes its hero toward power that only comes gradually, and Oathbringer keeps raising the stakes across a world already worn down by war.

Music heavy and mythic enough for a Viking raid

Valheim's biome bosses and open seas ask for something loud enough to match the scale of the myth. Painkiller brings the same brute-force intensity in pure heavy metal form, IX Equilibrium turns extreme metal into something mythic, The Lord of the Rings: The Return of the King's score carries entire armies into battle, and In the Court of the Crimson King builds an epic, doom-laced world out of prog rock.