Wipeout 2048 (2012)
Wipeout 2048 is a 2012 racing video game made by SCE Studio Liverpool and Sony Computer Entertainment.
WipEout 2048 sets the series at its earliest point in the franchise timeline, the first three years of the Anti-Gravity Racing Championships in 2048, 2049, and 2050. The craft are bulkier and the world feels rawer than the series' later entries, grounding the fiction in a near-future city that is still being built around the races. A campaign structure with pass and elite-pass targets for every event gives players a clear performance ladder to climb.
Quick answers
What is Wipeout 2048 about?
WipEout 2048 sets the series at its earliest point in the franchise timeline, the first three years of the Anti-Gravity Racing Championships in 2048, 2049, and 2050. The craft are bulkier and the world feels rawer than the series' later entries, grounding the fiction in a near-future city that is still being built around the races. A campaign structure with pass and elite-pass targets for every event gives players a clear performance ladder to climb.
When was Wipeout 2048 released?
Wipeout 2048 was released on 19 January 2012.
Who made Wipeout 2048?
Wipeout 2048 was made by SCE Studio Liverpool and Sony Computer Entertainment.
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A few thoughts on Wipeout 2048
The near-future city setting and racing-as-urban-spectacle atmosphere share DNA with IGPX: Immortal Grand Prix, the anime series built around futuristic team racing. Both treat high-speed competition as something the world has organized itself around.
Full-throttle energy built for going impossibly fast
Wipeout 2048 leans on velocity, its anti-gravity craft skimming a half-built future city at a speed the soundtrack has to match beat for beat. IGPX turns that same obsession with racing into a full anime series, The Fat of the Land and Floppy Disk Overdrive channel electronic aggression into pure forward motion, Deltron 3030 scores an entire future on wax, and Black Holes and Revelations supplies the widescreen sci-fi sweep.
Neon futures built just before everything changes
Wipeout 2048 sits at the start of its own timeline, a near-future city still being built around the races that will make it famous. Ghost in the Shell and Galaxy Express 999 both imagine worlds on the edge of transformation, Blade Runner's score gave that kind of future its glow, and Project Hail Mary and Repo! The Genetic Opera both stake an entire world on what happens next.
Stories about climbing a brutal ranked ladder
Wipeout 2048 measures every event against a pass and elite-pass target, turning the campaign into a ladder you keep climbing. Old Man's War puts its recruits through the same kind of graded trial by combat, The Scorch Trials pushes its cast through one escalating test after another, Hunter x Hunter built its entire structure around a brutal ranked exam, and My Hero Academia scores its students the same way.
