Stranger Things arrived in 2016 as a love letter to 1980s Hawkins, Indiana, and to the films, books, and games that shaped a generation of imaginative kids. Created by the Duffer Brothers, the show blends supernatural horror with coming-of-age heart, anchoring cosmic dread in the loyalty of a close-knit friend group. The through-line its fans love: ordinary children discovering extraordinary darkness, armed only with curiosity, courage, and each other. If that formula resonates, the works below -- across film, TV, books, and games -- will feel immediately familiar.
Series That Share the DNA
Small towns, big secrets, and the kind of friendships that survive the impossible.
The Spielberg Touchstones (and Their Kin)
The films Stranger Things was built on -- suburban wonder, childhood peril, and something vast lurking just outside the frame.
Stephen King and the Horror of the Ordinary
The literary spine of Stranger Things -- King's small-town dread and the evil that hides in plain sight.
Sci-Fi Horror on the Page
Novels that match the show's blend of scientific curiosity and creeping supernatural dread.
Spooky Towns and Strange Worlds in Games
Games that capture the same eerie small-town atmosphere, paranormal mystery, and survival-against-the-dark energy.
Dark is the Show Stranger Things Wishes It Could Age Into
Where Stranger Things wears its influences proudly, Dark internalizes them. Both shows hinge on children disappearing into impossible spaces, both fold small-town secrets into something cosmic, and both build mythology across multiple seasons. But Dark -- a German-language Netflix series -- commits fully to its time-loop logic and refuses to comfort the audience. It is colder, more demanding, and ultimately more devastating. Fans who finish Stranger Things and want the next level of ambition should start Dark immediately.
Alan Wake Is a Playable Stephen King Novel
Alan Wake is the closest a game has ever come to bottling the atmosphere of Stranger Things and Stephen King in the same package. A novelist trapped in a small lakeside town where his own unwritten horror story is coming to life -- complete with shadow-possessed townsfolk, government conspiracies, and a parallel dark dimension -- it mirrors the show's DNA beat for beat. Its sequel, Alan Wake 2, expands the mythology into full survival-horror territory and is one of the most technically ambitious games of the 2020s. Both are essential.
Annihilation Is the Film Stranger Things Grew Up to Be
Jeff VanderMeer's Southern Reach trilogy -- beginning with Annihilation -- and Alex Garland's film adaptation share the same DNA as Stranger Things: government agencies poking at something they don't understand, a zone that warps reality, and protagonists changed irrevocably by contact with the other side. Where Stranger Things resolves its mysteries with warmth and 80s pop sentiment, Annihilation leans into the uncanny and refuses easy answers. It rewards the same instinct Stranger Things cultivates: the feeling that the world has a seam, and something is pushing through.
It (1986) is the Book Stranger Things Climbed Out of
Stephen King's It is the clearest literary ancestor of Stranger Things. Both center on a group of misfit kids who band together to fight a shape-shifting entity emerging from the underground spaces of a small American town. Both use the monster as a lens for the cruelties of childhood itself. King's novel goes deeper into the psychic wounds underneath the horror, and it earns its 1,100 pages. Read it before or after watching -- either way, you will feel the direct line.
A Timeline of 80s Darkness
- 1977Close Encounters of the Third Kind premieres -- Spielberg's first government-and-aliens template Close Encounters of the Third Kind
- 1980The Shining adapts King for the screen -- horror as family rot and institutional evil The Shining
- 1981Stephen King publishes Cujo and Danse Macabre -- the horror of the mundane codified
- 1982E.T. and Poltergeist arrive in the same summer -- suburban childhood and the supernatural E.T. the Extra-Terrestrial
- 1983Stephen King publishes Christine and Pet Sematary -- small-town possession narratives Pet Sematary
- 1984A Nightmare on Elm Street -- the darkness beneath the safe American suburb A Nightmare on Elm Street
- 1985The Goonies and Back to the Future -- kids vs. impossible odds, with heart The Goonies
- 1986Stephen King publishes It -- the book that Stranger Things grew directly from It
- 1986Stand by Me adapts The Body -- childhood friendship at the edge of death Stand by Me
- 1990Twin Peaks premieres -- the dark underbelly of the perfect American town Twin Peaks
- 2010Alan Wake launches -- the playable Pacific Northwest horror novel Alan Wake
- 2016Stranger Things premieres on Netflix Stranger Things
Small towns and 80s monsters
Small Town Secrets
Explore the Small Town Secrets guide →Mornings are for coffee and contemplation.Jim Hopper, Stranger Things










































