Cross-media picks for Terry Pratchett fans — films, series, games and books in the same vein.
These picks share a sensibility that fans of Terry Pratchett tend to gravitate toward: worlds with their own stubborn internal logic, institutions that shouldn't work but somehow do, and an instinct to treat the absurd and the sincere as natural neighbours. You'll find reluctant heroes handed impossible jobs, bureaucracies that become battlegrounds, and realities that bend just enough to make the ordinary look strange. The through-line across films, series, games, and books is warmth wearing a deadpan face.
Film
Hogfather
A Discworld Hogswatch special where criminal conspiracies threaten something far more fundamental than gift-giving.
Film
The Imaginarium of Doctor Parnassus
A carnival troupe, an immortal showman, and a wager with the devil — whimsical mythic bargaining at its most theatrical.
Film
A Wizard's Tale
Balloon kingdoms and police dragons that turn out grimly real — fairy-tale logic cheerfully undermined from the inside.
Film
Dollman
An absurdist scale problem — a hero who's normal-sized at home but doll-sized on Earth — played utterly straight.
Film
The Dresden Sun
A principled mercenary navigates rival megacorporations competing for a mysterious object with world-altering stakes.
Film
Primer
Clever inventors who think they've gamed reality discover the consequences of that hubris catching up methodically.
Film
Trancers 4: Jack of Swords
A time-cop lands in the wrong world entirely — medieval swords, displaced genre logic, and improvisation under pressure.
Film
Dune
Vast political machinery turns on a single scarce resource, with consciousness and power inextricably entwined.
Series
The Colour of Magic
Rincewind and the wide-eyed tourist Twoflower flee Ankh-Morpork in this Discworld TV adaptation.
Series
Going Postal
A con-man too unremarkable to catch is handed Discworld's postal service — satirical bureaucracy at its sharpest.
Series
Helgoland 513
A tight-knit island community survives an apocalypse but faces the moral cost of what survival requires.
Series
Sliders
A genius accidentally traps himself and friends sliding between infinite alternate Earths, each one different from the last.
Series
Early Edition
A man who receives tomorrow's newspaper must decide daily what to do with knowledge no one else has — and who to save.
Series
The Watch
Misfit cops in a corrupt city rise to save it — directly inspired by Sir Terry Pratchett's Discworld novels.
Series
Frank Herbert's Dune
The full Dune miniseries adaptation, where a precious spice controls galactic politics and human consciousness alike.
Series
Master's Sun
A ghost-seeing outcast and an arrogant CEO strike an uneasy alliance — supernatural comedy with genuine heart.
Game
Discworld II: Missing Presumed...!?
The classic point-and-click adventure set on the Disc, with Death himself going missing and Rincewind to sort it.
Game
Discworld Noir
Noir detective fiction transplanted wholesale onto the Discworld — cynicism and magic in equal, deadpan measure.
Game
Norco
A Southern Gothic adventure through decaying industrial swamps, built on atmosphere, mystery, and moral weight.
Game
Perimeter: Emperor's Testament
Humanity fleeing a dying world into a strange psychic dimension, guided by self-appointed spiritual authorities with an agenda.
Game
Trials of Mana
A branching epic fantasy where a sleeping goddess and a fractured mana stone drive entirely different character stories.
Game
The Crown of Leaves
A non-linear visual fantasy novel full of riddles, mysticism, and anthro characters navigating a world thick with ghosts.
Game
Tiny Bookshop
A cozy narrative game about running a tiny bookshop by the sea — quiet, warm, and surprisingly full of story.
Game
Palworld
Mysterious creatures, poachers, and a world that mixes pastoral slow-life with sudden life-or-death stakes.
Book
Terry Pratchett
A guide to the man behind a tenth of all British fantasy sales — context and craft for anyone wanting to go deeper.
Book
Terry Pratchett's The Truth
Discworld's first newspaper editor chases the truth while half the city wants him dead for entirely bureaucratic reasons.
Book
Realm of the Reaper
Everworld is a place that shouldn't exist but does — dreams and nightmares made lethally, literally real.
Book
Fear the Fantastic
More Everworld — a land of impossible creatures where no one knows the rules yet and survival demands improvisation.
Book
Terry Pratchett's Discworld Imaginarium
Paul Kidby's Discworld illustrations — the visual imagination behind Pratchett's world rendered in full detail.
Book
Sick Building
A wintry alien world, sabre-toothed tigers, and a terrible danger approaching a family who may not want to hear it.
Book
The summer tree
Five people pulled into the magical world of Fionavar find the threads of its fate already tangled around them.
Book
The gypsy morph
Terry Brooks's Shannara universe, where ancient prophesied stakes collapse into a single desperate journey.
Start with the direct adaptations — The Colour of Magic, Going Postal, and Hogfather — then try The Watch, the Discworld-inspired cop drama, or Master's Sun for that same mix of sharp comedy and the supernatural.
Discworld II and Discworld Noir are the obvious choices. Norco and The Crown of Leaves both build strange worlds with their own internal logic and a taste for the offbeat — worth exploring once you've finished the official titles.
The Truth brings Discworld's first newspaper editor to the page, and The Summer Tree — a portal fantasy with a complex magical world and real emotional stakes — is a strong next read for Pratchett fans looking for something adjacent.