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Divinity II: Ego Draconis (2009)

Divinity II: Ego Draconis (2009)

Divinity II: Ego Draconis (2009)

Divinity II: Ego Draconis is a 2009 role-playing (rpg) video game made by Larian Studios and DTP Entertainment.

You start as a newly anointed Dragon Slayer, then inherit the very power you were sworn to hunt: the ability to become a dragon. Larian's early action RPG splits its time between third-person swordplay across the land of Rivellon and open aerial combat once you take wing. Skills branch into warrior, ranger and mage builds, and a mind-reading trick pulls secrets from nearly anyone you meet. The tone leans earnest and often funny, closer to a pulp fantasy adventure than a solemn epic. The Dragon Knight Saga edition folds in the Flames of Vengeance expansion and polishes the rough early release.

Quick answers

What is Divinity II: Ego Draconis about?

You start as a newly anointed Dragon Slayer, then inherit the very power you were sworn to hunt: the ability to become a dragon. Larian's early action RPG splits its time between third-person swordplay across the land of Rivellon and open aerial combat once you take wing. Skills branch into warrior, ranger and mage builds, and a mind-reading trick pulls secrets from nearly anyone you meet. The tone leans earnest and often funny, closer to a pulp fantasy adventure than a solemn epic. The Dragon Knight Saga edition folds in the Flames of Vengeance expansion and polishes the rough early release.

When was Divinity II: Ego Draconis released?

Divinity II: Ego Draconis was released on 24 September 2009.

Who made Divinity II: Ego Draconis?

Divinity II: Ego Draconis was made by Larian Studios, DTP Entertainment and 1C-SoftClub.

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A few thoughts on Divinity II: Ego Draconis

Skyrim scratches the same itch of a dragon-blooded hero roaming a wide land, shouting power at the sky. For the bond between a young rider and a dragon, Christopher Paolini's Brisingr carries the Inheritance saga forward. And House of the Dragon shows what a throne looks like when the powerful can mount a monster.

Fantasy heroes who become the very power everyone fears

Divinity II makes you the very Dragon Slayer sworn to hunt dragons, then hands you the power to become one yourself. These stories share that same turn: an heir whose bloodline makes her both revered and hunted for the dragons she commands, a young rider whose bond with his dragon marks him a target for an empire, and a girl who discovers the moonlight inside her was never harmless.

Earnest pulp fantasy adventure that isn't afraid to be funny

Divinity II plays its dragon-slaying epic with a grin, closer to pulp adventure than solemn prophecy. These stories share that same earnest, funny heart: a colony of warrior mice defending their home with more heart than swordsmanship, a whimsical inventor whose creations solve one problem by causing three more, a teenage witch fumbling her way through spells with real charm, and a half-demon bickering his way through real danger.