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Dragon Age: The Veilguard (2024)

Dragon Age: The Veilguard (2024)

Dragon Age: The Veilguard (2024)

Dragon Age: The Veilguard is a 2024 role-playing (rpg) video game made by BioWare and Electronic Arts.

Something has gone wrong in Tevinter. Rook, a new protagonist with a customizable backstory and class, is pulled into a conflict that reaches from the mortal world into the realm of the gods when two ancient elven figures break free of their prison. Dragon Age: The Veilguard is a faster, more action-forward entry in the series, trading the tactical pause-and-command layer of earlier games for real-time parries, dodges, and a companion ability wheel. Three classes and six racial backgrounds shape both combat feel and how the world responds to Rook.

Quick answers

What is Dragon Age: The Veilguard about?

Something has gone wrong in Tevinter. Rook, a new protagonist with a customizable backstory and class, is pulled into a conflict that reaches from the mortal world into the realm of the gods when two ancient elven figures break free of their prison. Dragon Age: The Veilguard is a faster, more action-forward entry in the series, trading the tactical pause-and-command layer of earlier games for real-time parries, dodges, and a companion ability wheel. Three classes and six racial backgrounds shape both combat feel and how the world responds to Rook.

When was Dragon Age: The Veilguard released?

Dragon Age: The Veilguard was released on 31 October 2024.

Who made Dragon Age: The Veilguard?

Dragon Age: The Veilguard was made by BioWare and Electronic Arts.

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Dragon Age: The Veilguard in our writing

A few thoughts on Dragon Age: The Veilguard

Dragon Age - Last Flight covers Grey Warden history and the Blight cycles that shape Thedas's religious politics, backstory that remains relevant in The Veilguard. Dragon Age - The Stolen Throne is the earliest canonical prose in the series.

Action RPGs where your companions are half the combat

The Veilguard swaps tactical pausing for real-time parries and dodges, built around Rook's companion ability wheel and how six different backgrounds change the world's reactions. God of War, The Witcher 3, Red Dead Redemption 2, The Last of Us and Skyrim share that same shift toward combat that leans on the people fighting beside you, not a bigger map.

Fantasy novels about gods, prisons, and ancient debts

The Veilguard's whole plot turns on two ancient elven gods getting loose from whatever held them, and Rook inheriting the fallout. The Stolen Throne and Last Flight fill in the Thedas history underneath that, while Oathbringer, Brisingr and The Girl Who Drank the Moon each build their fantasy around old magic and older prisons finally breaking open.

Sweeping scores and metal for parrying gods

The Veilguard trades slow tactics for real-time parries against beings who used to be gods, and these records match that bigger, harder-hitting register: the Return of the King score for scale, Nightwish's IX Equilibrium for its symphonic metal drama, Judas Priest's Painkiller and Riot's The Spectre Within for pure aggression, King Crimson's debut for the dissonant edge underneath.