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BioWare: Baldur's Gate, Mass Effect and the Art of the Choice

Baldur's Gate and Mass Effect, Dragon Age and Knights of the Old Republic. A cross-media guide to BioWare, the studio that revived the role-playing game and made your choices, and your companions, matter more than anyone.

BioWare made the role-playing game about people. Founded in 1995 by two Canadian doctors, it revived the western RPG with Baldur's Gate, then spent two decades perfecting a formula all its own: a sweeping story, a party of companions you came to love, and a stream of choices that genuinely changed how the tale unfolded. Knights of the Old Republic did it for Star Wars. Mass Effect did it across an entire galaxy and three games. Dragon Age did it in dark fantasy. Along the way BioWare made player choice, companionship and romance central to what a big-budget RPG could be.

This is the studio's run: the classic RPGs, the Mass Effect trilogy, the Dragon Age saga, and the art of the meaningful choice. Here is the map.

The essential BioWare

Start here

The studio that made your choices matter

What set BioWare apart was people. Its games gave you a party of companions with their own histories, opinions and arcs, and let you talk to them, argue with them, befriend and romance them. And its stories branched: your decisions shaped who lived, who died and how the world turned out. Nobody made choice and companionship feel this central, or this emotional. When people talk about role-playing games where the characters stay with you for years, they are usually describing a BioWare game.

The classic role-playing games

From the Sword Coast to a galaxy far, far away

A party of companions you came to love, and a stream of choices that changed the tale: BioWare made the RPG about people.

The Mass Effect trilogy

The galaxy-spanning space opera

The Dragon Age saga

Dark fantasy and hard choices

A short history of BioWare

  • 1995Ray Muzyka and Greg Zeschuk found BioWare in Edmonton, Canada.
  • 1998Baldur's Gate revives the western computer role-playing game.
  • 2003Star Wars: Knights of the Old Republic becomes a beloved RPG landmark.
  • 2007Mass Effect begins a galaxy-spanning, choice-driven space opera.
  • 2009Dragon Age: Origins launches BioWare's dark-fantasy saga.
  • 2012Mass Effect 3 completes one of gaming's most ambitious trilogies.
  • 2014Dragon Age: Inquisition wins wide acclaim for its scope and story.

The people who built BioWare

The founders and the makers of Mass Effect and Knights of the Old Republic. Follow any of them to their full catalogue.

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It revived the role-playing game and made your choices, and your companions, matter more than anyone. That is BioWare.

Frequently asked

What is BioWare best known for?

Baldur's Gate, Star Wars: Knights of the Old Republic, the Mass Effect trilogy and the Dragon Age series. BioWare is celebrated for story-driven role-playing games built around companions and meaningful player choices.

Did BioWare revive the RPG?

Baldur's Gate (1998) revitalised the western computer role-playing game with its Dungeons & Dragons foundation, party-based adventure and strong narrative, helping launch a new golden age for the genre.

Why is Mass Effect so acclaimed?

The Mass Effect trilogy built a galaxy-spanning space opera where player choices carried across three games, with cinematic storytelling and beloved companions. It is one of the defining role-playing series of its era.

Who founded BioWare?

BioWare was founded in 1995 in Edmonton, Canada, by physicians Ray Muzyka and Greg Zeschuk. Key later figures include Mass Effect director Casey Hudson and writer Drew Karpyshyn.