MDK2 (2000)
MDK2 is a 2000 shooter video game made by BioWare and Beamdog.
Kurt Hectic is back in his ribbon-chute coilsuit, this time flanked by the eccentric Dr. Fluke Hawkins and Max, a six-legged robotic dog with more firepower than most small armies. Three playable characters, three completely different gameplay styles: Kurt moves through levels with stealth and sniper precision, Max brings raw firepower and gadgetry, and Hawkins leans on outlandish invented tech. The tone is irreverent science-fiction comedy where no situation is played straight and the enemy invasion is mostly a setup for increasingly absurd problem-solving.
Quick answers
What is MDK2 about?
Kurt Hectic is back in his ribbon-chute coilsuit, this time flanked by the eccentric Dr. Fluke Hawkins and Max, a six-legged robotic dog with more firepower than most small armies. Three playable characters, three completely different gameplay styles: Kurt moves through levels with stealth and sniper precision, Max brings raw firepower and gadgetry, and Hawkins leans on outlandish invented tech. The tone is irreverent science-fiction comedy where no situation is played straight and the enemy invasion is mostly a setup for increasingly absurd problem-solving.
When was MDK2 released?
MDK2 was released on 29 March 2000.
Who made MDK2?
MDK2 was made by BioWare, Beamdog and Interplay Entertainment.
Similar games
Explore MDK2 guides
MDK2 in our writing
- Companion guide: BioWare: Baldur's Gate, Mass Effect and the Art of the Choice
- Companion guide: Interplay: By Gamers, For Gamers, and the Golden Age of the RPG
A few thoughts on MDK2
The genre-juggling and robot-sidekick energy of MDK2 travel well to Ratchet & Clank, which wraps a similar comedy-sci-fi adventure around an unlikely duo, escalating gadgets, and setpieces that refuse to take themselves seriously. For a TV companion in the same register, Dogs in Space brings animation and space-opera absurdity together around an ensemble of animal astronauts.
Sci-fi adventures where the apocalypse is just an excuse for jokes
MDK2 sends Kurt, Dr. Hawkins and a heavily armed robot dog against an alien invasion it refuses to take seriously. Ratchet & Clank pairs a wisecracking hero with a mechanical sidekick for the same gag-a-minute space adventure, Dr. Slump's mad scientist and robot creation run on identical absurd logic, Dogs in Space keeps its stakes light and silly, and The Simpsons proves no disaster is too big for a punchline.
Comedies where the hero improvises every single plan
MDK2 solves every crisis with improvised gadgets and a shrug, three heroes each winging it in a completely different way. Crayon Shin-chan's kindergartner talks his way out of anything, City Hunter's freewheeling gunslinger treats every job like a punchline waiting to happen, Sabrina the Teenage Witch fixes disasters with spells that rarely go as planned, and Patlabor's mismatched robot-police crew improvise their way through malfunctioning machines and worse plans.
