Schismatrix (1985)
Schismatrix is a 1985 speculative fiction book written by Bruce Sterling.
Two ways of being human, and neither side will concede. The Mechanists bolt hardware into their own flesh and extend their lives with prosthetics and computation. The Shapers rewrite themselves at the genetic level and breed for talent. Their quarrel runs a hundred and seventy years, out through the orbital habitats and colonies of the solar system, and it takes in economics, diplomacy, terraforming and fashion.
Abelard Lindsay carries the book. Trained as a diplomat in the Mare Serenitatis Circumlunar Corporate Republic, then exiled from it, he moves between factions as a schemer and a fixer, close to whatever technology is about to change the terms of the argument. Sterling gives each habitat its own economy, jargon and life expectancy, and lets Lindsay age through several incompatible versions of civilization.
This is Sterling's only full-length novel in the Shaper/Mechanist setting. The 1996 collection Schismatrix Plus gathers it with five short stories from the same universe. It was nominated for the Nebula Award for Best Novel in 1985 and the British Science Fiction Award in 1986. The prose is dry, fast and crowded with ideas, more interested in how posthuman societies fund themselves than in who wins a fight. Come for the cold intelligence of it, and for a 1980s cyberpunk novel that points outward at the solar system instead of down at a city street.
Similar books
Explore Schismatrix guides
Schismatrix in our writing
- Companion guide: Cyberpunk: The Complete Guide to the Wired World
- Companion guide: Cyborgs & Augmentation
A few thoughts on Schismatrix
Readers who want the same posthuman argument in pictures should try Appleseed, published the same year: Masamune Shirow draws a city run by cyborgs and engineered humans where the political settlement matters more than the gunfights. Transmetropolitan treats body modification the way Sterling does, as fashion and market, with a journalist picking at the people who sell it. On screen, Elysium takes the orbital-habitat class divide literally, with medical technology as the thing worth fighting over. Foundation runs on Sterling's other scale, centuries of successor states and ideologies drifting apart. For a solar system you can push around yourself, Starsector hands you the faction economies, shifting alliances and salvage-hungry fleets that Lindsay spends his career manipulating.
