CrossBinge
Finding 41.241 movie posters in the basement
The Curse of Monkey Island (1997)

The Curse of Monkey Island (1997)

The Curse of Monkey Island (1997)

The Curse of Monkey Island is a 1997 point-and-click video game made by LucasArts and Activision.

Warm, silly, and drawn like a Saturday cartoon. The Curse of Monkey Island follows Guybrush Threepwood, a would-be pirate with more nerve than sense, as he sails the Caribbean to lift a curse that has turned his beloved Elaine into solid gold. It is the third Monkey Island adventure, and the first with full voice acting and lush hand-painted animation. You wander from island to island trading insults, solving daft puzzles, and dodging the ghostly LeChuck. The humor is the whole personality here: quick, affectionate, and happy to break its own rules for a good joke.

Quick answers

What is The Curse of Monkey Island about?

Warm, silly, and drawn like a Saturday cartoon. The Curse of Monkey Island follows Guybrush Threepwood, a would-be pirate with more nerve than sense, as he sails the Caribbean to lift a curse that has turned his beloved Elaine into solid gold. It is the third Monkey Island adventure, and the first with full voice acting and lush hand-painted animation. You wander from island to island trading insults, solving daft puzzles, and dodging the ghostly LeChuck. The humor is the whole personality here: quick, affectionate, and happy to break its own rules for a good joke.

When was The Curse of Monkey Island released?

The Curse of Monkey Island was released on 31 October 1997.

Who made The Curse of Monkey Island?

The Curse of Monkey Island was made by LucasArts and Activision.

Similar games

Explore The Curse of Monkey Island guides

The Curse of Monkey Island in our writing

A few thoughts on The Curse of Monkey Island

For more of that puzzle-and-punchline charm, Hades shares the sharp writing and voice-acted personality, though it swaps islands for the underworld. And Treasure Island scratches the swashbuckling itch if you want the pirate adventure played straight.

Swashbuckling pirate tales

Guybrush wants nothing more than to be a real pirate, and this Caribbean is all cursed gold and ghost ships. For more high-seas mischief, these sail similar waters, from the golden-age piracy of Black Flag's naval raids to a couple of lighter treasure-hunting yarns for the whole crew.

Story-driven adventure games

Monkey Island lives on writing, voice, and character more than reflexes. These narrative games carry that torch, trading insult swordfights for hard choices and branching drama, but keeping the same faith that a good story can be the whole reason to play.

Puzzle-box worlds to unravel

The joy here is poking at everything until a daft solution clicks. If you love that lightbulb moment more than combat, these puzzle-forward games hand you clever locks to pick apart, from the dungeon-boxes of Hyrule to wordless, uneasy little riddles built entirely around figuring things out.