Star Wars: Battlefront (2004)
Star Wars: Battlefront is a 2004 shooter video game made by Pandemic Studios and Aspyr Media.
Pick a side and drop straight into a Star Wars battle already underway. Battlefront hands you a blaster and a spawn point on the fields of Hoth, Endor, Geonosis and Kamino, then lets you fight as Rebel or Imperial, clone or droid. Grab a turret, climb into an AT-ST or an X-wing, and hold command posts against a swarm of teammates and bots. Pandemic built it for scale: dozens of soldiers, vehicles overhead, capture points changing hands. Play it online, or split the couch with up to four friends offline.
Quick answers
What is Star Wars: Battlefront about?
Pick a side and drop straight into a Star Wars battle already underway. Battlefront hands you a blaster and a spawn point on the fields of Hoth, Endor, Geonosis and Kamino, then lets you fight as Rebel or Imperial, clone or droid. Grab a turret, climb into an AT-ST or an X-wing, and hold command posts against a swarm of teammates and bots. Pandemic built it for scale: dozens of soldiers, vehicles overhead, capture points changing hands. Play it online, or split the couch with up to four friends offline.
When was Star Wars: Battlefront released?
Star Wars: Battlefront was released on 17 September 2004.
Who made Star Wars: Battlefront?
Star Wars: Battlefront was made by Pandemic Studios, Aspyr Media and LucasArts.
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Explore Star Wars: Battlefront guides
Star Wars: Battlefront in our writing
- Companion guide: LucasArts: The SCUMM Adventures & the Star Wars Empire
A few thoughts on Star Wars: Battlefront
The pull here is the sandbox, not the plot: pick a role, pick a weapon, hold the line. If you want that first-person combat with a heavier single-player spine, Half-Life 2 and BioShock are the landmark shooters of the same years, trading team objectives for one tense corridor at a time.
Grab a blaster: FPS classics
Battlefront was about grabbing a blaster and holding a command post while chaos swirled around you. For that shooter fix, these first-person classics trade the trench-line scale for tighter, story-led campaigns, but keep the core thrill of a gunfight where positioning and cover decide who walks away.
Blockbuster action-adventures
If it was the cinematic sweep you loved, the vehicles overhead and the sense of a battle bigger than you, these big-budget action-adventures scratch that itch. Expect spectacle, set pieces, and heroes carrying the whole galaxy on their shoulders across long, polished campaigns.
Open-world epics to lose yourself in
Battlefront handed you a whole planet-hopping war; these hand you whole worlds. Trade the multiplayer scrum for sprawling single-player maps packed with side quests, wilderness, and stories that unfold at your pace, the kind you sink dozens of hours into without noticing.
