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Zombies

The dead walk, the living turn on each other, and the apocalypse gets personal: a cross-media guide to the films, shows, games and books of the zombie outbreak.

The zombie is the most flexible monster we have, because it was never really about the monster. The shambling dead are a blank screen we project our fears onto: consumerism, contagion, the mob, the collapse of everything that keeps us civil. That is why the genre renews itself every decade, and why the scariest thing in any zombie story is almost always the other survivors.

Fast or slow, comic or bleak, the outbreak asks the same question every time: when the rules are gone, who do you become?

Essential zombies

The undead canon, across every screen and page

The dead are never the point

Romero figured it out in 1968: the zombies are a pressure test, and the people are the experiment. The best of the genre keeps the camera on the living, where the real horror is.

The great zombie films

From Romero's ghouls to the modern outbreak

Cult classics & splatter comedy

Gory, gleeful, gone-too-far

No medium makes the outbreak yours like a game. Every bullet counted, every door barricaded, every hard choice: survival horror turns the apocalypse into something you sweat through.

Undead on TV

The long apocalypse, episode by episode

Survive the outbreak

Fight, scavenge and barricade

And it thrives on the page too, from prose outbreak diaries to the long-running comic that started the modern boom.

The dead on the page

Outbreak fiction and graphic-novel apocalypse

More ways the world ends

Companion guide

After the End

Explore the After the End guide →
The zombie apocalypse is the great equalizer. Strip away the power and the law, and the only question left is the oldest one: what are you willing to do to live?