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Kingdom Come: Deliverance (2018)

Kingdom Come: Deliverance (2018)

Kingdom Come: Deliverance (2018)

Kingdom Come: Deliverance is a 2018 role-playing (rpg) video game made by Warhorse Studios and Deep Silver.

Bohemia, 1403, and the blacksmith's son Henry has no business becoming a hero. After a raiding army razes his village and murders his parents, he stumbles into a war between rival kings with nothing but a grudge and a sword he barely knows how to swing. This RPG stakes everything on realism: no magic, no dragons, just mud, hunger, illiterate peasants, and a combat system that punishes the untrained. You learn to read, to fight, to fit into a rigid medieval order. A slow, stubborn, deeply researched portrait of a real place and a nobody trying to survive it.

Quick answers

What is Kingdom Come: Deliverance about?

Bohemia, 1403, and the blacksmith's son Henry has no business becoming a hero. After a raiding army razes his village and murders his parents, he stumbles into a war between rival kings with nothing but a grudge and a sword he barely knows how to swing. This RPG stakes everything on realism: no magic, no dragons, just mud, hunger, illiterate peasants, and a combat system that punishes the untrained. You learn to read, to fight, to fit into a rigid medieval order. A slow, stubborn, deeply researched portrait of a real place and a nobody trying to survive it.

When was Kingdom Come: Deliverance released?

Kingdom Come: Deliverance was released on 13 February 2018.

Who made Kingdom Come: Deliverance?

Kingdom Come: Deliverance was made by Warhorse Studios and Deep Silver.

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A few thoughts on Kingdom Come: Deliverance

It rewards patience with history, so pair it with The Name of the Rose, Umberto Eco's murder mystery set in a medieval abbey of the same grubby texture. On screen, The Last Kingdom trades the same blows across a divided, muddy Europe.

Grounded historical worlds with no magic to save you

Kingdom Come: Deliverance strips medieval Bohemia down to mud, hunger, and a blacksmith's son learning everything the hard way. The Last Kingdom and Vikings tell the same kind of story across Britain and Scandinavia, real steel and politics with nothing supernatural to lean on. The Name of the Rose grounds its mystery in a monastery just as convincingly, and Red Dead Redemption 2 gives that realism to a dying frontier.

Ordinary people forced to learn violence from scratch

Henry picks up a sword because his village burns, sharing that same rough education in violence. Gorin no sho is the real medieval treatise on swordsmanship behind stories like this one. Rurouni Kenshin follows a reformed killer trying to out-walk his own training, Watchmen strips the cape away for ordinary bodies doing ugly work, and The Walking Dead turns survival into a skill nobody asked to learn.

Losing everything and rebuilding from nothing

Henry's whole world is taken in one night, forcing him to build a new self from the wreckage. Refugee follows people making that same forced departure from everything familiar. Into Thin Air is a true account of disaster survival that strips people to what keeps them alive. The Boy in the Striped Pyjamas watches a childhood end early, and The Last of Us carries that same loss into a game.