Ranked by rating across the catalog.
The Legend of Zelda, Super Mario Galaxy, Metroid Prime — the games on this list share one quality: they did something no predecessor had. Whether bending gravity into a platformer, translating a beloved series into first-person, or letting a young Link be tricked into opening the Sacred Realm, each one reset the terms of its genre. Decades of replays later, the craft holds.
Game
The Legend of Zelda: Ocarina of Time
Ganondorf tricks Link into opening the Sacred Realm, transforming Hyrule — and defining the action-adventure template.
Game
Soulcalibur
Namco's weapon-based 3D fighter, the second in the series, originally built for arcades.
The Soul Edge sequel ports to Dreamcast and picks up two to three years after the first game's events.
Game
The Legend of Zelda: Breath of the Wild
Link wakes after a hundred-year sleep with no memory, guided by a mysterious voice through a changed Hyrule.
Game
Super Mario Odyssey
Mario pursues Bowser to stop Peach's forced marriage, platforming across a string of inventive worlds.
Game
Super Mario Galaxy
Mario blasts between planets, traveling in and out of gravitational fields and collecting Star Bits across the cosmos.
Game
Super Mario Galaxy 2
A lost baby Luma found on the way to Peach's castle sends Mario on another gravity-bending galaxy adventure.
Game
Metroid Prime
Retro Studios and Nintendo recast the Metroid series as a first-person action-adventure on the GameCube.
The Legend of Zelda: Ocarina of Time is the most common entry point. Its story — Ganondorf tricking Link into opening the Sacred Realm and transforming Hyrule — is self-contained, and the game established conventions the series still follows.
Retro Studios and Nintendo rebuilt the Metroid series as a first-person action-adventure for the GameCube. The design prioritises exploring alien environments over straight combat, which gives it a different feel from most shooters of its era.
Super Mario Galaxy 2 starts from a different story moment — Mario finding a lost baby Luma on the way to Peach's castle — but carries forward the same gravity-bending, planet-to-planet traversal that defined the original.