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CrossBinge Guide

Rockstar Games: Grand Theft Auto, Red Dead Redemption and the Open World Reinvented

Liberty City and the American frontier, Vice City neon and a dying West. A cross-media guide to Rockstar Games, the studio that turned the open world into satire, cinema and one of the biggest entertainment franchises alive.

In 2001 a studio dropped you on a rainy street in a fictional New York, handed you a city instead of a level, and told you to go wherever you liked. Grand Theft Auto III did not invent the open world, but it made the open world feel like a place, a living crime metropolis you could drive across, cause chaos in, and simply exist inside. Rockstar Games spent the next two decades perfecting that idea, first as neon-soaked satire of American excess, then as the elegiac, slow-burning tragedy of the Old West.

This is the map of that run: the Grand Theft Auto era that made Rockstar the most talked-about studio in games, the Red Dead saga that proved it could be sincere as well as savage, and the sharp, stylish detours in between.

The essential Rockstar

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Three cities, one obsession

Having built the template, Rockstar started remixing it. Vice City traded grey rain for 1980s Miami pastels and a soundtrack of pure decade nostalgia. San Andreas went enormous, three cities and open countryside, a story about family and loyalty that stretched the crime saga into something closer to an epic. Then Grand Theft Auto IV pulled back toward grim realism and immigrant-in-America pathos, and Grand Theft Auto V split the difference with three playable leads and a sprawling satire of modern Los Angeles that became one of the best-selling entertainment products ever made. Each one is a different argument about what the series is for.

The Grand Theft Auto run

From Liberty City to Los Santos

Neon, traffic and consequence: Rockstar built cities you could get lost in on purpose, satire baked into every billboard and radio ad.

The Red Dead saga

Outlaws at the closing of the frontier

The rest of the catalogue

Boarding school, bullet-time and 1940s noir

A short history of Rockstar Games

  • 2001Grand Theft Auto III reinvents the open world and makes Rockstar a household name.
  • 2002Vice City trades rain for 1980s neon and one of gaming's best-loved soundtracks.
  • 2004San Andreas goes epic, three cities and open country in one enormous crime saga.
  • 2006Bully shrinks the sandbox to a boarding school and finds unexpected warmth in it.
  • 2010Red Dead Redemption proves Rockstar can do the elegiac Western as well as the crime satire.
  • 2013Grand Theft Auto V launches and becomes one of the best-selling entertainment products of all time.
  • 2018Red Dead Redemption 2 pushes the open world toward patience, detail and genuine grief.

More modern studios

Every studio in the series. More on the way.

Explore the full Golden Age of Game Studios hub →
Rockstar took a rainy street in a fake city and turned it into the most influential idea in modern games: the world is the game, and you can just live in it.

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Frequently asked

What is Rockstar Games best known for?

Grand Theft Auto and Red Dead Redemption, two of the most successful and influential open-world franchises in games. Rockstar is famous for enormous, satirical, cinematic worlds you can explore freely, and for pushing the open-world genre forward with each release.

What is the best Grand Theft Auto game to start with?

Grand Theft Auto V is the most accessible entry point, with three playable characters and a huge, modern Los Angeles to explore. For the series at its most iconic, Grand Theft Auto: Vice City and San Andreas are beloved classics, while Grand Theft Auto III is the historically important one that started the modern era.

Are the Red Dead Redemption games connected to Grand Theft Auto?

They share a studio and an open-world philosophy but not a setting. The Red Dead games are Westerns set at the turn of the twentieth century, while Grand Theft Auto is contemporary crime satire. Both come from Rockstar and both build living worlds you inhabit rather than simply move through.

What Rockstar games are not Grand Theft Auto or Red Dead?

Rockstar has published several distinctive one-offs and spin-offs. Bully is a boarding-school open world, Max Payne 3 is a noir third-person shooter set in Brazil, and L.A. Noire is a 1940s detective drama built around interrogation and reading faces. All three show a different side of the studio.