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Namco: Pac-Man, Tekken and the Arcade Golden Age

Pac-Man and Tekken, Ridge Racer and Katamari Damacy. A cross-media guide to Namco, the studio that gave the world its first gaming icon and spent forty years being one of the arcade's most inventive minds.

Namco made the game that made gaming. In 1980 it released Pac-Man, and the little yellow dot-muncher became the first true video game icon, a character as recognisable as Mickey Mouse and the star of a craze that pulled games into the mainstream. From that arcade beginning Namco just kept inventing: the swarming Galaga, the 3D fighting of Tekken and Soulcalibur, the drift-happy Ridge Racer, and the gloriously strange Katamari Damacy. Few studios have this deep a bench of classics, or this much playful imagination.

This is the studio's run: the arcade golden age, the fighting games, the racers, and the wonderfully eclectic rest. Here is the map.

The essential Namco

Start here

From the arcade to the fighting game

Namco was there at the birth of the arcade and never left. In the golden age it made the maze chase of Pac-Man, the formation-flying of Galaga and the pseudo-3D racing of Pole Position. Then, as technology advanced, it reinvented itself for the polygon era, building the Tekken and Soulcalibur fighting series and the Ridge Racer racers that became PlayStation showcases. Through it all ran a streak of pure playfulness, the willingness to make something as delightfully odd as Katamari Damacy.

The arcade golden age

Where it all began

The first true gaming icon, the 3D fighting game, the arcade racer and one of gaming's strangest delights: Namco made them all.

The fighting games

Tekken and Soulcalibur, the 3D masters

The eclectic Namco

Katamari, Tales and the rest of the imagination

A short history of Namco

  • 1955Namco is founded in Japan, later becoming a major force in the arcade.
  • 1980Pac-Man becomes gaming's first true icon and a global craze.
  • 1981Galaga perfects the fixed-shooter and becomes an arcade staple.
  • 1994Tekken and Ridge Racer make Namco a PlayStation-era powerhouse.
  • 1998Soulcalibur arrives, later hailed as a near-perfect Dreamcast launch game.
  • 2004Katamari Damacy becomes a beloved cult classic of pure invention.
  • 2005Namco merges with Bandai to form Bandai Namco.

The people who built Namco

The creator of Pac-Man, the makers of Tekken and Katamari. Follow any of them to their full catalogue.

Keep listening on Podfriend

Shows and themes that go deep on this era of gaming.

More golden-age studios

Every studio in the series. More on the way.

Sierra On-Line: The Golden Age of the QuestLucasArts: The SCUMM Adventures & the Star Wars EmpireWestwood Studios: The Studio That Invented Real-Time StrategyMicroProse: Flight Sims, Sid Meier and the Empire of One More TurnInterplay: By Gamers, For Gamers, and the Golden Age of the RPGOrigin Systems: We Create WorldsBullfrog: God Games, Dungeon Keepers and the Molyneux YearsRevolution Software: Broken Sword and the British AdventureDelphine Software: Another World and the French Art of the Cinematic GameWadjet Eye Games: The Studio That Kept the Adventure AliveEidos Interactive: Lara Croft, Deus Ex and the British Golden AgeInfogrames: Alone in the Dark, French Horror and the Road to AtariBroderbund: Prince of Persia, Myst and the Early Software AgePsygnosis: Wipeout, Lemmings and the Coolest Studio in GamesKonami: Metal Gear, Castlevania, Silent Hill and the Japanese Golden AgeCryo Interactive: Dune, Atlantis and the French CD-ROM DreamBlizzard Entertainment: StarCraft, Diablo, Warcraft and the Art of Polishid Software: Doom, Quake and the Birth of the ShooterCapcom: Street Fighter, Resident Evil, Mega Man and the Arcade EmpireSquaresoft: Final Fantasy, Chrono Trigger and the Golden Age of the JRPGSega: Sonic, the Arcade, the Dreamcast and YakuzaMaxis: SimCity, The Sims and Will Wright's Software ToysRare: GoldenEye, Banjo-Kazooie and the N64 Golden AgeBioWare: Baldur's Gate, Mass Effect and the Art of the ChoiceBungie: Halo, Marathon and the Console Shooter RebornSir-Tech: Wizardry, Jagged Alliance and the Roots of the RPGCoktel Vision: Gobliiins and the French Puzzle AdventureAccess Software: Tex Murphy and the FMV DetectiveLegend Entertainment: The Literary Adventure and the Heirs to Infocom
Explore the full Golden Age of Game Studios hub →
It gave the world its first gaming icon and spent forty years being one of the arcade's most inventive minds. That was Namco.

Frequently asked

What is Namco best known for?

Pac-Man, the Tekken and Soulcalibur fighting games, Ridge Racer, and arcade classics like Galaga and Dig Dug. Namco was one of the pioneering companies of the arcade golden age and remains a major developer as part of Bandai Namco.

Why is Pac-Man so important?

Pac-Man (1980) was gaming's first true mascot, a broadly appealing character that helped push video games into the mainstream. It inspired merchandise, a cartoon and a hit song, and proved games could be a mass-culture phenomenon.

Did Namco make Tekken and Soulcalibur?

Yes. Namco developed both the Tekken and Soulcalibur series, two of the most respected 3D fighting games. Soulcalibur's Dreamcast version is often cited as one of the best launch games ever made.

What happened to Namco?

Namco merged with Bandai in 2005 to form Bandai Namco, which continues to develop and publish games including Tekken, the Tales series and Ace Combat.